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Part 5: Working with Particle Systems in Unity

  • Writer: Nhu Bui Quynh
    Nhu Bui Quynh
  • Apr 24, 2019
  • 1 min read

First, I watched a general tutorial about the Particle System and applied the knowledge to create cloudy atmosphere and smoke released from the dragon's mouth.

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The clouds:

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The smoke from the dragon's mouth:

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I followed these tutorials to make realistic rain and lightning.

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However, one problem occurs: the Lightning particle system could not be seen when entering the playmode.


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This tutorial will help me make rain released from the dragon's mouth:

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