Part 5: Working with Particle Systems in Unity
- Nhu Bui Quynh
- Apr 24, 2019
- 1 min read
First, I watched a general tutorial about the Particle System and applied the knowledge to create cloudy atmosphere and smoke released from the dragon's mouth.



The clouds:

The smoke from the dragon's mouth:

I followed these tutorials to make realistic rain and lightning.




However, one problem occurs: the Lightning particle system could not be seen when entering the playmode.

This tutorial will help me make rain released from the dragon's mouth:



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