Part 10: Post Processing in Unity

Apr 18, 2019
1 min read
I wanted to create a skybox that replicates the beautiful landscapes of Vietnam. So in Illustrator, I created some panorama pictures to use as a 360 Skybox in Unity. The tutorial below also helps me to achieve that.


I also adjusted some settings for the Lighting, changing the skybox material and the environment lighting to gradient.

This is the end result:




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